Accepted Papers and Proceedings
Proceedings
The proceedings of MMSys are available online in the ACM Digital Library.
Proceedings for the co-located workshops:
- PacketVideo
- NOSSDAV
- MMVE
- NetGames (available soon)
Research Track & Special Sessions
0010 / Kevin Spiteri, Ramesh Sitaraman, Daniel Sparacio. From Theory to Practice: Improving Bitrate Adaptation in the DASH Reference Player
0013 / Mohammed Shatnawi, Mohamed Hefeeda. Dynamic Input Anomaly Detection in Interactive Multimedia Services.
0022 / Dimitrios Tsilimantos, Theodoros Karagkioules, Stefan Valentin. Classifying flows and buffer state for YouTube’s HTTP adaptive streaming service in mobile networks
0023 / Tarun Mangla, Emir Halepovic, Rittwik Jana, Kyung-Wook Hwang, Marco Platania, Mostafa Ammar, Ellen Zegura. VideoNOC: Assessing Video QoE for Network Operators using Passive Measurements
0024 / Jian He, Mubashir Adnan Qureshi, Lili Qiu, Jin Li, Feng Li, Lei Han. Favor: Fine-Grained Video Rate Adaptation
0027 / Kevin Desai, Suraj Raghuraman, Balakrishnan Prabhakaran. Combining Skeletal Poses for 3D Human Model Generation using Multiple Kinects
0033 / Saba Ahsan, Stephen McQuistin, Colin Perkins, Jörg Ott. DASHing Towards Hollywood
0034 / Pedro Garcia Freitas, Sana Alamgeer, Mylène C.Q. Farias. Blind Image Quality Assessment Based on Multiscale Salient Local Binary Patterns
0036 / Abdelhak Bentaleb, Ali C. Begen, Roger Zimmermann, Saad Harous. Want to Play DASH? GTA: A Game Theoretic Approach for Adaptive Streaming over HTTP
0039 / Savino Dambra, Giuseppe Samela, Lucile Sassatelli, Romaric Pighetti, Ramon Aparicio Pardo, Anne-Marie Pinna-Déry. Film Editing: New Levers to Improve VR Streaming
0040 / Christian Koch, Johannes Pfannmüller, Amr Rizk, David Hausheer, Ralf Steinmetz. Category-aware Hierarchical Caching for Video-on-Demand Content on YouTube
0057 / Kun He, Patrick Maillé, Gwendal Simon. Watermarked Video Delivery: Traffic Reduction and CDN Management
0101 / Chen Song, Jiacheng Chen, Ryan Shea, Andy Sun, Arrvindh Shriraman, Jiangchuan Liu. Scalable Distributed Visual Computing for Line-Rate Video Streams
0105 / Ben Hamlin, Wuchi Feng, Ryan Feng. ISIFT: Extracting Incremental Results from SIFT
0107 / Jussi Hanhirova, Teemu Kamarainen, Sipi Seppala, Vesa Hirvisalo, Antti Yia-Jaaski. Latency and Throughput Characterization of Convolutional Neural Networks for Mobile Computer Vision
0205 / Steven Lee Wai Kiu, Rocky Chang Kow Chuen. Enhancing the Experience of Multiplayer Shooter Games via Advanced Lag Compensation
0207 / Daniel Kuemper, Ralf Tönjes, Elke Pulvermueller. Valid.IoT - a Framework for Sensor Data Quality Analysis and Interpolation
0208 / Jiayu Shu, Rui Zheng, Pan Hui. Cardea: Context-Aware Visual Privacy Protection for Photo Taking and Sharing
0313 / Xavier Corbillon, Francesca De Simone, Gwendal Simon, Pascal Frossard. Dynamic Adaptive Streaming for Multi-Viewpoint Omnidirectional Videos
0310 / Marina Josué, Raphael Abreu, Fábio Barreto, Douglas Mattos, Glauco Amorim, Joel dos Santos, Débora Muchaluat-Saade. Modeling Sensory Effects as First-Class Entities in Multimedia Applications
0316 / Kevin Desai, Suraj Raghuraman, Balakrishnan Prabhakaran. Fast, Accurate and Continuous Extrinsic Calibration of Multiple RGB-D Kinect Cameras : A Skeleton-based Approach
0301 / Estêvão Bissoli Saleme, Celso A. Saibel Santos, Gheorghita Ghinea. Improving response time interval in networked event-based mulsemedia systems
0319 / Mathias Almquist, Viktor Almquist, Vengatanathan Krishnamoorthi, Niklas Carlsson, Derek Eager. The Prefetch Aggressiveness Tradeoff in 360 Video Streaming
0308 / Roberto Irajá Tavares da Costa Filho, Maria Torres Vega, Marcelo Caggiani Luizelli, Jeroen van der Hooft, Stefano Petrangeli, Tim Wauters, Filip De Turck, Luciano Paschoal Gaspary. Predicting the Performance of Virtual Reality Video Streaming in Mobile Networks
0409 / Bashima Islam, Mostafa Uddin, Sarit Mukherjee, Shahriar Nirjon. Rethinking Ranging of Unmodified BLE Peripherals in Smart City Infrastructure
0410 / Akshay SN, Venkatesha Prasad, Antonio Lua, Luis G. PEAT. How Much Am I Burning?
0411 / Huber Flores, Pan Hui, Sasu Tarkoma, Yong Li, Theodoros Anagnostopoulos. Vassilis Kostakos, Chu Luo, Xiang Su. SensorClone: A Framework for Harnessing Smart Devices with Virtual Sensors
0505 / Donghyeok Ho, Gi Seok Park, Hwangjun Song. Mobile Data Offloading System for Video Streaming Services over SDN-enabled Wireless Networks
0512 / Liyang Sun, Fanyi Duanmu, Yong Liu, Yao Wang, Yinghua Ye, Hang Shi, David Dai. Multi-path Multi-tier 360-degree Video Streaming in 5G Networks
0503 / Rufael Mekuria, Michael J. McGrath, Victor Bayon-Molino, Vincenzo Riccobene,Christos Tselios, Christos Tselios, Artem Dobrodub, John Thomson. Automated Profiling of Virtualized Media Processing Functions using Telemetry and Machine Learning
Demo track
1002 / C. Hsu, Y. Chen, Y. Wang, C. Lei, K. Chen. Realizing the Real-time Gaze Redirection System with Convolutional Neural Network.
1003 / G. Ribezzo, G. Samela, L. De Cicco, V. Palmisano, S. Mascolo. A DASH Video Streaming System for Immersive Contents.
1004 / S. Silva, J. Bruneau-Queyreix, M. Lacaud, D. Négru, L. Réveillère. MUSLIN demo: High QoE Fair Multi-Source Live Streaming.
1005 / S. Petrangeli, D. Pauwels, J. Hooft, J. Slowack, T. Wauters, F. De Turck. Improving Quality and Scalability of WebRTC Video Collaboration Applications.
1006 / J. Hooft, D. Pauwels, C. De Boom, S. Petrangeli, T. Wauters, F. De Turck. Low-Latency Delivery of News-Based Video Content.
1009 / H. Kim, J. Yang, J. Lee, M. Choi, S. Yoon, Y. Kim, W. Park. Immersive 360° VR Tiled Streaming System for eSports Service.
1010 / H. Kim, J. Yang, J. Lee, M. Choi, S. Yoon, Y. Kim, W. Park. Eye Tracking based Foveated Rendering for 360VR Tiled Video.
1012 / A. Heikkinen, P. Pääkkönen, M. Viitanen, J. Vanne, T. Riikonen, K. Bakanoglu. Fast and Easy Live Video Service Setup Using Lightweight Virtualization.
1013 / S. Hicks, K. Pogorelov, M. Lux, M. Jeppsson, K. Randel, T. de Lange, S. Eskeland, P. Halvorsen, M. Riegler. Comprehensible Reasoning and Automated Reporting of Medical Examinations Based on Deep Learning Analysis.
1015 / M. Romero Rondón, L. Sassatelli, F. Precioso, R. Aparicio-Pardo. Foveated Streaming of Virtual Reality Videos.
1017 / S. Gunkel, H. Stokking, M. Prins, N. Stap, F. Haar, O. Niamut. Virtual Reality Conferencing: Shared multi-user VR experiences on the web.
1018 / Y. Kudo, H. Zwaan, T. Takahashi, R. Ishiyama, P. Jonker. Tip-on-a-Chip: Automatic Dotting with Glitter Ink Pen for Individual Identification of Tiny Parts.
1019 / D. Gómez, J. Núñez, M. Montagud, S. Fernández. ImmersiaTV: Enabling Customizable and Immersive Multi-Screen TV Experiences.
1020 / D. Becker, F. Silva, S. Gül, M. Schmidt, C. Hellge, O. Sawade, I. Radusch. Visual Object Tracking in a Parking Garage using Compressed Domain analysis.
1021 / D. Salgado, F. Martins, T. Rodrigues, C. Keighrey, R. Flynn, E. Naves, N. Murray. A QoE Assessment method based on EDA, Heart Rate and EEG of a Virtual Reality Assistive Technology System.
1022 / J. Son, D. Jang, E. Ryu. Implementing 360 Video Tiled Streaming System.
1023 / P.A. Chou. Buzz Aldrin: Cycling Pathways to Mars.
Open Source & Dataset Track
2001 / Jens Heuschkel (TK / TU-Darmstadt), Alexander Frömmgen (KOM / TU-Darmstadt), SGF: A Crowdsourced Large-scale Event Dataset
2002 / Philippe Gournay, Olivier Lahaie, Roch Lefebvre (Universite de Sherbrooke), A Canadian French Emotional Speech Database
2003 / Maia Rohm (TU Wien, Austria), Bogdan Ionescu (University Politehnica of Bucharest, Romania), Alexandru Lucian Gînscă (CEA LIST, France), Rodrygo L.T. Santos (Universidade Federal de Minas Gerais, Brazil), Henning Müller (HES-SO, Sierre, Switzerland), SubDiv17: A Dataset for Investigating Subjectivity in the Visual Diversification of Image Search Results
2004 / Darijo Raca, Jason J. Quinlan, Ahmed H. Zahran, Cormac J. Sreenan (University College Cork), Beyond Throughput: a 4G LTE Dataset with Channel and Context Metrics
2005 / Werner Robitza, Steve Göring, Alexander Raake (Technische Universität Ilmenau), David Lindegren, Gunnar Heikkilä, Jörgen Gustafsson (Ericsson AB), Peter List, Bernhard Feiten, Ulf Wüstenhagen (Deutsche Telekom AG), Marie-Neige Garcia (Technische Universität Berlin), HTTP Adaptive Streaming QoE Estimation with ITU-T Rec. P.1203 – Open Databases and Software
2008 / Enrique Garcia-Ceja, Michael Riegler (University of Oslo), Petter Jakobsen (University of Bergen), Jim Tørresen (University of Oslo), Tine Nordgreen, Ketil J. Oedegaard, Ole Bernt Fasmer (University of Bergen), Depresjon: A Motor Activity Database of Depression Episodes in Unipolar and Bipolar Patients
2009 / Sajjad Taheri, Alexeander Vedienbaum, Alexeandru Nicolau (University of California, Irvine), Ningxin Hu, Mohammad Reza Haghighat (Intel Corporation), OpenCV.js: Computer Vision Processing for the Open Web Platform
2010 / Andreas Leibetseder, Stefan Petscharnig, Manfred Jürgen Primus, Sabrina Kletz, Bernd Münzer, Klaus Schoeffmann (Institute of Information Technology, Alpen-Adria University, Klagenfurt), Jörg Keckstein (University Ulm), LapGyn4: A Dataset for 4 Automatic Content Analysis Problems in the Domain of Laparoscopic Gynecology
2012 / Konstantin Pogorelov, Zeno Albisser (Simula Research Laboratory, Norway), Olga Ostroukhova (Research Institute of Multiprocessor Computation Systems n.a. A.V.Kalyaev, Russia), Mathias Lux (University of Klagenfurt, Austria), Dag Johansen (UiT–The Arctic University of Norway), Pål Halvorsen, Michael Riegler (Simula Research Laboratory, Norway), ** OpenSea - Open Search Based Classification Tool**
2014 / Steven Alexander Hicks (University of Oslo & Simula), Sigrun Eskeland (Vestre Viken), Mathias Lux (University of Klagenfurt), Thomas de Lange (Oslo University Hospital), Kristin Ranheim Randel (Cancer Registry of Norway), Mattis Jeppsson (ForzaSys), Konstantin Pogorelov (unaffiliated), Paal Halvorsen (Simula), Michael Riegler (Simetric and University of Oslo), Mimir: An Automatic Reporting and Reasoning System for Deep Learning based Analysis in the Medical Domain
2015 / Jason J. Quinlan, Cormac J. Sreenan (University College Cork), Multi-Profile Ultra High Definition (UHD) AVC and HEVC 4K DASH Datasets
2017 / Konstantinos Kousias (Simula Research Laboratory), Michael Riegler, Ozgu Alay (Simula Metropolitan Center of Digital Engineering), Antonios Argyriou (University of Thessaly), HINDSIGHT: An R-Based Framework Towards Long Short Term Memory (LSTM) Optimization
2018 / Britta Meixner, Jan Willem Kleinrouweler, Pablo Cesar (CWI), 4G/LTE Channel Quality Reference Signal Traces Data Set
2019 / Thierry Malon, Geoffrey Roman-Jimenez, Patrice Guyot, Sylvie Chambon, Vincent Charvillat, Alain Crouzil, André Péninou, Julien Pinquier, Florence Sèdes, Christine Sénac (IRIT, Université de Toulouse, CNRS, Toulouse, France), Toulouse Campus Surveillance Dataset: scenarios, soundtracks, synchronized videos with overlapping and disjoint views
2020 / Stephan Fremerey, Ashutosh Singla (Technische Universität Ilmenau), Kay Meseberg (ARTE G.E.I.E.), Alexander Raake (Technische Universität Ilmenau), AVTrack360: An open Dataset and Software recording people’s Head Rotations watching 360° Videos on an HMD
2023 / Aleksandr Reviakin, Ahmed H. Zahran, Cormac J. Sreenan (University College Cork), dashc : a highly scalable client emulator for DASH video
2025 / Carsten Griwodz (University of Oslo and Simula Research Laboratory), Lilian Calvet (University of Clermond-Ferrand), Pål Halvorsen (Simula Research Laboratory and University of Oslo), PopSift: a faithful SIFT implementation for real-time applications
2026 / Klaus Schoeffmann, Mario Taschwer (Klagenfurt University), Stephanie Sarny (Klinikum Klagenfurt), Bernd Münzer, Jürgen Primus (Klagenfurt University), Doris Putzgruber (Klinikum Klagenfurt), Cataract-101: A Video Dataset of 101 Cataract Surgeries
2027 / Cise Midoglu (Simula Research Laboratory), Mohamed Moulay, Vincenzo Mancuso (IMDEA Networks Institute), Ozgu Alay, Andra Lutu, Carsten Griwodz (Simula Research Laboratory), Open Video Datasets over Operational Mobile Networks with MONROE
2028 / Erwan David, Jesús Gutiérrez, Patrick Le Callet, Antoine Coutrot, matthieu Perreira Da Silva (Université de Nantes, Nantes, France), A Dataset of Head and Eye Movements for 360° Videos
2029 / Anatoliy Zabrovskiy (Alpen-Adria-Universität Klagenfurt), Christian Feldmann (Bitmovin Inc.), Christian Timmerer (Alpen-Adria-Universität Klagenfurt), Multi-Codec DASH Dataset
2031 / Yashar Deldjoo (Politecnico di Milano), Mihai Gabriel Constantin, Bogdan Ionescu (University Politehnica of Bucharest), Markus Schedl (Johannes Kepler University Linz), MMTF-14K: A Multifaceted Movie Trailer Dataset for Recommendation and Retrieval
2033 / Emmanouil Potetsianakis, Jean Le Feuvre (LTCI, Télécom ParisTech, Université Paris-Saclay), SWAPUGC: Software for Adaptive Playback of Geotagged UGC
Packet Video
3001 / A. Zare, A. Aminlou, M. Hannuksela, 6K Effective Resolution with 4K HEVC Decoding Capability for OMAF-compliant 360° Video Streaming
3002 / S. Arisu, A. Begen, Quickly Starting Media Streams Using QUIC
3003 / J. Schneider, M. Bläser, M. Wien, Sparse Coding based Frequency Adaptive Loop Filtering for Video Coding
3004 / C. Hollmann, R. Sjöberg, Guided Transcoding Using Deflation and Inflation
3005 / M. Hosseini, C. Timmerer, Dynamic Adaptive Point Cloud Streaming
3006 / S. D’aronco, P. Frossard, A Bayesian Bandit Approach to Adaptive Delay-based Congestion Control
3007 / A. Trattnig, C. Timmerer, C. Mueller, Investigation of YouTube regarding Content Provisioning for HTTP Adaptive Streaming
3008 / S. Silva, J. Bruneau-Queyreix, M. Lacaud, D. Négru, L. Réveillère, MUSLIN: Achieving High, Fairly Shared QoE Through Multi-Source Live Streaming
3009 / R. Mekuria, C. Kylili, A. Wagenaar, D. Griffioen, Performance Assessment and Improvement of the Video Streaming Backend with Cloud Storage and On-the-fly Format Conversion
3010 / N. Barman, S. Schmidt, S. Zadtootaghaj, M. Martini, S. Möller, An Evaluation of Video Quality Assessment Metrics for Gaming Video Streaming
3011 / G. Xylomenos, A. Phinikarides, I. Doumanis, X. Vasilakos, Y. Thomas, D. Trossen, M. Georgiades, S. Porter, IPTV Over ICN
3012 / Y. Reznik, K. Lillevolf, A. Jagannath, J. Greer, J. Corley, Optimal Design of Encoding Profiles for ABR Streaming
3013 / D. Naik, I. Curcio, H. Toukomaa, Optimized Viewport Dependent Streaming of Stereoscopic Omnidirectional Video
NOSSDAV
4003 / S. Jacques, C. Giovanna, R. Dario, T. Michele. A simple yet effective network-assisted signal for enhanced DASH quality of experience
4012 / H. Han, M. Song. QoE-Aware Video Storage Power Management Based on Hot and Cold Data Classification
4013 / P. Pereira, A. Schmidt, T. Herfet. Cross-Layer Effects on Training Neural Algorithms for Video Streaming
4006 / L. Song, A. Striegel. SEWS: A Channel-Aware Stall-Free WiFi Video Streaming Mechanism
4010 / H. Pang, L. Gao, Q. Ding, J. Liu, L. Sun. Competitive Analysis of Data Sponsoring and Edge Caching for Mobile Video Streaming
4017 / A. Nasrabadi, R. Prakash. Layer-Assisted Adaptive Video Streaming
4024 / D. Gómez, J. Núñez, I. Fraile, M. Montagud, S. Fernández. TiCMP: A lightweight and efficient Tiled Cubemap projection strategy for Immersive Videos in Web-based players
4005 / F. Li, J. Chung, M. Claypool. Silhouette - Identifying YouTube Video Flows from Encrypted Traffic
4025 / D. Raca, A. Zahran, C. Sreenan, R. Sinha, E. Halepovic, R. Jana, V. Gopalakrishnan, B. Bathula, M. Varvello. Incorporating Prediction into Adaptive Streaming Algorithms: A QoE Perspective
4019 / J. Son, D. Jang, E. Ryu. Implementing Motion-Constrained Tile and Viewport Extraction for VR Streaming
4002 / T. Huang, R. Zhang, C. Zhou, L. Sun. Delay-Constrained Rate Control for Real-Time Video Streaming with Bounded Neural Network
4009/ C. Mo, G. Zhu, Z. Wang, W. Zhu. Understanding Gaming Experience in Mobile Multiplayer Online Battle Arena Games
MMVE
5002 / Bingqing Shen, Jingzhi Guo (University of Macau). Uninterruptible Play in Virtual Node-based Virtual Worlds
5005 / De-Yu Chen, Magda El-Zarki (University of California, Irvine). Improving the Quality of 3D Immersive Interactive Cloud Based Services Over Unreliable Network
5008 / Vlasios Kasapakis, Elena Dzardanova, Damianos Gavalas (University of the Aegean); Stella Sylaiou (Hellenic Open University). Remote Synchronous Interaction in Mixed Reality Gaming Worlds
5009 / Natalie Hube, Mathias Mueller (Technische Universität Dresden); Jan Wojdziak (GTV - Gesellschaft fuer Technische Visualistik mbH); Franziska Hannß (Technische Universität Dresden); Torsten Putze (Porsche Leipzig GmbH); Rainer Groh (Technische Universität Dresden). Towards Augmented Reality in QA Processes
5011 / Ting Bi, Antoine Pichon, Longhao Zou, Shengyang Chen (Dublin City University); Gheorghita Ghinea (Brunel University); Gabriel-Miro Muntean (Dublin City University). A DASH-based Mulsemedia Adaptive Delivery Solution
5013 / Vanissa Wanick (University of Southampton), Guilherme Xavier (Pontifical Catholic University of Rio de Janeiro), Erhan Ekmekcioglu (Loughborough University). Virtual Transcendence Experiences: Exploring Technical and Design Challenges in Multi-Sensory Environments
NetGames
6002/ Philipp Moll, Mathias Lux, Sebastian Theuermann, Hermann Hellwagner (Alpen-Adria-Universität Klagenfurt). A Network Traffic and Player Movement Model to Improve Networking for Competitive Online Games.
6005/ Saman Zadtootaghaj (Deutsche Telekom AG), Steven Schmidt (Technische Universität Berlin), Nabajeet Barman (Kingston University London), Sebastian Möller (Technische Universität Berlin), Maria G. Martini (Kingston University London). A Classification of Video Games based on Game Characteristics linked to Video Coding Complexity.
6007/ Liyang Gu, Adele Lu Jia (College of Information and Electrical Engineering, China Agricultural University). Player Activity and Popularity in Online Social Games and their Implications for Player Retention.
6008/ Hossein Ebrahimi Dinaki, Shervin Shirmohammadi (University of Ottawa). GPU/QoE-Aware Server Selection Using Metaheuristic Algorithms in Multiplayer Cloud Gaming
6011/ Nabajeet Barman (Kingston University), Saman Zadtootaghaj (Technical University Berlin), Steven Schmidt (Technical University Berlin), Maria Martini (Kingston University), Sebastian Möller (Technical University Berlin). GamingVideoSET: A Dataset for Gaming Video Streaming Applications.